Dear Cops and Honorable Gangsters, the battle for supremacy of the city and the club is unstoppably approaching!
Each of you has already chosen a side to play for. Someone is a
"Cop through and through" and someone is a "Gangster by nature".
So we already know whose interests will be defended on this Epic Night and now let's talk about
what this game is all about and how to play it.
The job of the Cops is:
To search for and collect evidence, symbolized by sealed envelopes marked
"Confidential" or "Evidence", and hand them in to the appropriate and marked station.
Each envelope contains evidence of a different crime or offence and is scored according to its severity:
-
Corruption | photographs of secret meetings between police and gangsters, bribery |
30 points
-
Extortion | compromising photographs of politicians and police officers |
40 points
-
Theft and robbery | fake banknotes and bills |
50 points
-
Prime suspects | secret files and cards of informants, criminals |
75 points
-
Accounting and Taxes | accounting records, fake tax returns of the mafia |
100 points
The Gangsters' job is to:
To search for and collect contraband, represented by bottles of bootlegged alcohol with specific labels,
and deliver them to the appropriate and marked checkpoint. Each bottle is a different type of alcohol
and is scored according to the % of alcohol on the label:
- Brandy 30 % | 30 points
- Whiskey 40 % | 40 points
- Rum 50 % | 50 points
- Absinthe 75 % | 75 points
- Alcohol 100 % | 100 points
The team with the most points at the end of the game will be the absolute winner and the undisputed ruler
of the entire city and club. And even if it's just for this one, unforgettable and epic night, it's worth it!
*Extensions
Rorschach / Exchange
It is possible to switch sides during the game, but this requires caution, the (mis)adjustment of morale
and a similarly disposed accomplice from the other team. If a player (the Cop) possesses evidence and agrees
with the selected Gangster player to hand it over to the other side, the Cop automatically becomes a Gangster
and vice versa. This works the other way around as well, so the Gangster hands over the contraband to the law
enforcement officer and seals his "transgression" to the other side by exchanging his symbols in the form of a
blue and red rose. The condition, however, is that he must not be seen by any other witnesses to this transaction.
In the event of discovery, they both remain in their original roles and the incriminated contraband or evidence
is confiscated by the witness.
Buying points
There is another way to get some points for your team besides handing over evidence or contraband.
Somewhere in the club area is the well-classified "Secret Room" – a secret casino gambling room
where, if you're lucky, you can come into some money and use the money you win to buy points "underhand"
at a station designated for evidence or contraband collection. Finding this secret chamber is the first step,
but to enter its bowels you need to know the correct password and give it to the bodyguard who guards the
entrance to the secret gambling room. The only way for a would-be player to get the password is to be told it
by an unobtrusive informant who is always near the entrance. Find him, get the password, and receive a
100 $ game deposit at the entrance. Good luck!
The equation for buying points is clear: 100 $ = 10 points.